Globe Scenario Simulation Primitives

Destination-aware simulation inputs for Globe scenarios. This surface exposes queue stock, release rate, substitute corridor capacity, and decay rate as the next layer before a real gameplay engine.

Simulation Inputs

Ready to load simulation primitives.
Primitives Ready
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Waiting for data.
Queue Stock
--
Macro backlog pressure.
Release Rate
--
Expected release into substitutes.
Substitute Capacity
--
Usable alternative corridor capacity.
Decay Rate
--
Expected corridor abandonment speed.
Focus Class
--
Most important class primitive.

Class Primitives

No primitives loaded yet.
ClassModeQueueReleaseCapacityDecayLock / LagHook
No class primitives loaded yet.

Scenario Edge

Peer scenario edge is not loaded yet.
Scenario Edge
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No compare row loaded yet.

Queue Ports

Ports with the strongest stock + release signal.
PortClassQueue StockReleaseDecayDestination Lock
No queue ports loaded yet.

Substitute Corridors

Highest usable substitute capacity under current scenario phase.
CorridorFamilyClassCapacityLockTransitions
No substitute corridors loaded yet.

Decay Corridors

Corridors most likely to lose support as drying accelerates.
CorridorFamilyClassDecay RateQueue StockTransitions
No decay corridors loaded yet.